![]() ![]() During the creation of the Warlord unit, 20 experience points is distributed evenly between all units in the Great General's tile. All three options uses up the Great General unit.Ī Warlord unit is essentially an enhanced version of the unit the Warlord is bound to. The last option is to turn your Great General into a Warlord by binding him to another unit. This gives all units built in that city an extra 2 experience points. The second ability is letting the Great General join a city as a Great Military Instructor. The first ability of the Great General is to construct a Military Academy in a city, granting it a 25% bonus in military unit production. However, Great Generals cannot be used to start a Golden Age for a civilization. Like other Great People, there are a number of new abilities a Great General can perform. Once a sufficient amount has been accumulated a Great General emerges in one of the civilization's cities. ![]() As a civilization fights and their units earn experience, the game keeps an internal total of all the experience. Gameplay Additions Great GeneralsĪs the name suggests, Great Generals are the military version of Great People. The second expansion pack, Sid Meier's Civilization IV: Beyond the Sword, released a year later, retained all additions from this expansion with the exception of the eight new scenarios. The first expansion pack for Sid Meier's Civilization IV, Warlords adds six new civilizations (each with their own leader), four new leaders (for existing civilizations), three new leader traits, new units (including a new type of "Great Person": the Great General), new buildings (including new Wonders and new buildings unique to each civilization), new leader traits, and the concept of Vassal States (in which players can take up other civilizations as "vassals", protecting them from other civilizations while demanding tribute). Sid Meier's Civilization IV: Warlords is an expansion pack (for the 2005 turn-based 4X strategy game Sid Meier's Civilization IV) developed by Firaxis and published by 2K for the PC on July 26, 2006.
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